IMPULSE
NO SIGNAL. JUST SURVIVORS.

The world after the disaster

War...
War changed the world.

It lasted seven days, but its aftermath destroyed civilization. Electromagnetic pulses, neutron bombs, and nuclear strikes destroyed 98% of the planet's electronics.

The pulse plunged the Earth into chaos. Technology survived only in shielded bunkers deep underground.

Transport froze. Communications were interrupted. Industry ground to a halt.

Thus began 2132 — the Age of Darkness.

Game based on the novel Impulse by Norman Steel

A game based on the story "Impulse" is in development
Explore the world of "Impulse." Dive into the game and fight for your survival.
Genre: RPG | Release Date: 2032

Players will master survival skills, explore the world, manage resources, and engage in combat. The game's unique setting is a post-EMP world, where every decision matters.

The action takes place in the Eastern Alliance—a post-apocalyptic state that emerged after the collapse of Russia, China, Kazakhstan, and Mongolia.

Capital: Technate City. A gigantic factory fortress built around the only surviving fusion reactor.
Authors and participants
The world of Impulse evolves as new chapters are released and the lore expands. As the saying goes: "For gamers, by gamers."
  • Screenplay: Norman Steel
    Screenwriter, editor and mastermind
    NormanSteel.com
  • Co-authors
    Some of the team wished to remain anonymous.
  • Music: rock band
    «Red Revenge»
    Musical accompaniment
    RedRevenge.ru
  • DeepSeek AI | Qwen AI
    Gear Developer | Illustrator and World Designer
Contacts
impulse2.game@gmail.com
Join the survivors in rebuilding the world after the EMP. Get news, read new chapters, suggest ideas, and connect